Category Archives

    Old School Magic

  • All
  • Tusk Talk Podcast Episode 23: Legacy Champs and Old School at Eternal Weekend

    Part two of a double feature on Eternal Weekend. Today we have Evan Nyquist (HymnYou), Branden Hagen (Seemsgood), and Special Guest from The Taxmen Greg Kraigher (Vintage Greg). We go deeper into Eternal Weekend following last episode’s coverage focusing on Vintage, and pivot to Legacy and our experiences playing at Eternal Weekend 2017. We also talk about the Eternal Central Old School event (118 players), and a some brief thoughts on Vintage.
    Continue Reading

    Play
  • Three In a Row: Top 8 at Eternal Weekend 2017 Old School Tournament

    Some years ago, in daydream ruminations, I began developing a theory about what makes Vintage so compelling, as distinguished from other Magic formats. How can something as intangible and unquantifiable as “fun” be described? Intrigued, I began to formulate a mental catalogue of answers. First, Vintage features high impact, high stakes plays. A minor miscue in a high speed race can result in a severe crash; the same is true of Vintage. Fetching a land at the wrong time can result in Ancestral Recall – or worse – resolving. Given the objectively high power level of the tactics in the format, there is a natural anxiety – and exhilaration – produced from playing the format. Anything and everything can and will happen, and as early as the first turn. There is no passive early game, where nerves are calm and game play sedate. Vintage is high octane. It’s a thrill, and there is a rush.
    Continue Reading

  • Spedternal Weekend 2017: An Old School Tournament Report

    It all started back in 1997 at PT Rye. Jamie Parke, Ben Farkas, Joe Weber (whatever_7 on mIRC, try #mtgpro), Lyle Cohen, Adam Lemke, Dennis Speigel and I had been hanging out playing Magic together for years. We were deece(ish), but back then all you had to do was attack before casting your spells and you were a Top 100 player in the world. Two of our own had finally made it to the big time, the Top 8 of the Magic: The Gathering Junior Pro Tour! Ben Farkas and Jamie Parke were playing each other in the semifinals. Jamie ended up beating Farkas after Farkas main phase tapped Jamie’s Cockatrice with Aysen Bureaucrats, only to lose on the crackback from said Cockatrice as he was at 2 (I mean…I mean…). Jamie promptly lost in the finals to one Ron Franke, a fact we make sure he never forgets (even today we occasionally refer to him as Ronald Franke or some variant thereof). Before the finals, Jamie comes out and says that they want to interview him, and we need a team name on the hop. We had always considered ourselves a team, but had yet to formally announce it to the world. The finals of the prestigious Junior World Championships seemed like the perfect place. Joe Weber suggested Team Sped, which fit for a variety of reasons, and we ran with it. And so Team Sped was born. We have been through a lot together over the years: weddings, babies, Mario Kart, McRibs, etc. They remain my best friends to this day.
    Continue Reading

  • Old School 93-94 at Eternal Weekend 2017 – ALL Decklists and Photo Report

    The fourth annual Eternal Central Old School at Eternal Weekend tournament is history, and made history. 118 players came out to battle on game day, making this the largest Old School 93-94 tournament to date. There were many familiar faces, some players who came out of retirement, and many new players joining in the festivities for their first Old School event. Everyone seemed to have a blast.
    Continue Reading

  • Old School Player’s Ball 2017 – Results, Decklists, and Photo Report

    The first annual Old School Player’s Ball has finished, and was an incredible day for the community. With road warriors hailing from California to Texas to Wisconsin to Tennessee to Maine, and everywhere in between, 58 ballers showed up to battle. This will probably go down as the third largest Old School 93-94 event in 2017, and we were filled to our capped registration limit immediately, even after expanding from 48 to 58 seats.
    Continue Reading

  • Old School Magic 93-94 – Naya (Budget) Land’s Edge Combo

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Naya (Budget) Land’s Edge Combo, utilizing the combination of Land Tax and Land’s Edge for a combo kill, in a Red-White-Green (Naya) color scheme. This is a budget build, with no Power 9, but still utilizes Chaos Orb and a few dual lands.
    Continue Reading

  • Old School Magic 93-94 – Shahrazad’s Sick Burn

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Shahrazad’s Sick Burn, named for playing Shahrazad in a sick Blue-Red-White shell, with a ton of burn spells. Shahrazad functions as a burn and tempo spell in the deck.
    Continue Reading

  • Old School Magic 93-94 – Mono Brown UrzaTron

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Mono Brown UrzaTron, appropriately named for playing Mishra’s Workshop and the Urza’s lands from Antiquities, in an aggressive mono brown shell, full of artifacts. Here is a recent version I played.
    Continue Reading

  • Old School Magic 93-94 – All-In Reanimator

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is All-In Reanimator, which puts most of its emphasis on reanimating a large creature with either Animate Dead, or reanimating multiple creatures with All Hallow’s Eve to create a tidal wave of fatties. Here is the latest version I’ve been toying with.
    Continue Reading

  • Old School Magic 93-94 – 5C Power Artifact Combo

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Power Artifact Combo, utilizing the combo of Power Artifact and Basalt Monolith to generate infinite mana, in a five color combo shell. Here is my latest version.
    Continue Reading

  • Old School Magic 93-94 – Red Green (Budget) Aggro

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is one that is more for budget-minded players, and one that many players coming back to the game will be familiar with, from what they or a friend used to play at the lunch room table years ago. Red Green Aggro, utilizing efficient threats and burn spells. Here is but one variation as an example.
    Continue Reading

  • Old School Magic 93-94 – Grixis Control

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Grixis, named for playing Blue-Black-Red (Grixis) colors, in an aggro-control shell. Here is a recent version I played locally in Chicago.
    Continue Reading

  • Old School Magic 93-94 – Mono Green Workshop Aggro

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Mono Green Workshop Aggro, appropriately named for playing green and Mishra’s Workshop, in an aggressive aggro shell. Here is a recent version I played.
    Continue Reading

  • Old School Magic 93-94 – Mono White Prison

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Mono White Prison, utilizing a number of prison elements in a mono white shell.
    Continue Reading

  • Old School Magic 93-94 – Esper Skies

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Esper Skies, named for playing Esper colors (the modern name given to Blue-White-Black), along with Moat and a handful of flying creatures (“skies” is a historical term in Magic for decks that were heavy on flying creatures).
    Continue Reading

  • Old School Magic 93-94 – Naya Bazaar Zoo

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Naya Bazaar Zoo, named for playing an aggressive “Zoo” deck (with lots of creatures), in the Naya (Red-White-Green) colors, and utilizing Bazaar of Baghdad (more on that later).
    Continue Reading

  • Old School Magic 93-94 – Turbo Stasis

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Turbo Stasis, which is a combo control deck utilizing the legendary Alpha card Stasis.
    Continue Reading

  • Old School Magic 93-94 – UGW Titania’s Prison

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is UGW Titania’s Prison, named for playing the Blue-Green-White color combination, with Titania’s Song as a kill condition in a prison deck.
    Continue Reading

  • Old School Magic 93-94 – Pink Weenie

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Pink Weenie, named for playing small/weenie creatures in a Red and White (Pink) shell.
    Continue Reading

  • Old School Magic 93-94 – RUG Tempo

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is RUG, named for playing RUG (Red-Blue-Green) colors, along with cards that support a mana-efficient tempo-based plan of attack.
    Continue Reading

  • Old School Magic 93-94 – Legendary Naya Bounce

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Legendary Naya Bounce, named for playing Legendary creatures in the Naya colors (Red-Green-White), and bouncing them with Karakas.
    Continue Reading

  • Old School Magic 93-94 – 5C Underworld Dreams Combo

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is 5 Color Underworld Dreams Combo, appropriately named for trying to kill the opponent with Underworld Dreams.
    Continue Reading

  • Old School Magic 93-94 – Blood Diamond

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is called Blood Diamond, for the presence to both Blood Moon and Diamond Valley. One sees a fair amount of Old School play, while the other is pretty rare.
    Continue Reading

  • Old School Magic 93-94 – JunkShop Reanimator

    Welcome to Old School Month on Eternal Central. In our first primer we’ll take a look at a cool hybrid strategy that I refer to as “JunkShop Reanimator.” Junk for the colors black, green, and white (which historically has been referred to as “Junk,” for old Pro Tour decks), Shop for the Mishra’s Workshops that help fuel the deck, and Reanimator for the reanimation spells that help bring back our fatties.
    Continue Reading