• Hard Work Pays Off – Eternal Weekend 2017 Double Top 8

    Legacy and Vintage are my chosen formats in Magic, and I enjoy them far more than any other, and choose to not play anything else. Because of this, Eternal Weekend is basically my World Championships, so I decided to treat it like it was.
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  • Tusk Talk Podcast Episode 22: Vintage Champs and Mishra’s Last Stand

    Part one of a double feature on Eternal Weekend. Hot Carl / Ponder? (Greg Mitchell), Nedleeds (Sean), and Vintage Champs Top 8 competitor Greedy Mike (Mike Kiesel) talk Vintage and food in Pittsburgh.
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  • Vintage Champs 2017 and the State of Vintage

    This is going to be a long article, because there’s a lot to touch on. If you care about nuanced policy, this may appeal to you. If you are turned off by a wall of text, please seek hot takes in the form of social media posts and video clips elsewhere. Policy has far reaching implications, whether I agree with it or not, and whether I enjoy the cards and decks being affected or not. I own all the cards, I test all the cards, I lend out the cards I’m not using. They are a sunk cost, and I’m not worried about the value of them because of policy changes. The truth is I enjoy playing every type of strategy in Vintage, from hatebears to Workshops to combo to Dredge to the broken blue decks that play all of the most fun cards. In my own preparation for Champs this year I tested and seriously considered 6 distinctly different decks for Champs, then narrowed it to 4 in the final days, before finalizing my 75 the morning of.
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  • So Many Insane Plays Podcast Episode 73: Eternal Weekend in Review

    Kevin Cron and Steve Menendian break down the results of North America Vintage Champs 2017, and interview 2017 champ Andy Markiton (aka Montolio).
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  • The Curious Case of Mishra’s Workshop

    With 5 out of 8 spots consumed by shop decks I thought I’d post some thoughts that I’ve been boiling for a year of so now, since the restriction of Chalice of the Void.

    If you objectively looked at Vintage Champs this year, were unencumbered by budget or cardboard loyalty concerns, and had to choose a deck of the ‘known’ options, Mishra’s Workshop Aggro was a great choice. Workshops are always a good choice when ~50%+ of the format is on 3.8 Missteps, 1.2 Flusterstorms and half a Pyroblast game one. But how did we get to where we are? How can we destroy the current dichotomy?
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  • Old School Magic 93-94 – Mono Brown UrzaTron

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Mono Brown UrzaTron, appropriately named for playing Mishra’s Workshop and the Urza’s lands from Antiquities, in an aggressive mono brown shell, full of artifacts. Here is a recent version I played.
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  • Old School Magic 93-94 – Mono Green Workshop Aggro

    Welcome to Old School Month on Eternal Central. We’re looking at a different Old School 93-94 deck each day of the month. Today’s deck is Mono Green Workshop Aggro, appropriately named for playing green and Mishra’s Workshop, in an aggressive aggro shell. Here is a recent version I played.
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  • Chicago Old School 93-94 May 2016 – Decklists and Photo Report

    This past weekend the Chicago Old School group hosted a small 93-94 tournament, and we had 15 players show up to battle, including a number of local players, and players from Illinois, Wisconsin, Ohio, and Texas!
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  • Why Mishra’s Workshop, Lodestone Golem, and the Status Quo in Vintage are Necessary

    Vintage is the format where Magic’s most hideous and broken cards find an eternal resting home. A home where figurative muscle is flexed, razor wits are honed, and the bonds of normalcy are broken. To outsiders who are not intimately familiar with the savage design mistakes and patterns of Vintage play, the common refrain seems to be “don’t people just die on the first or second turn?” and “why is Card X or Card Y not restricted?”
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  • X and Owen – On Workshops and Sucking

    (Editor’s Note: this is Owen’s follow up to his Vintgage Champs 2010 report, and may or may not have appeared elsewhere but has been reprinted with permission of the author Owen Turtenwald to serve as a companion work with his other Vintage writing.)

    Originally I was going to title this article “Why Lodestone Golem is the Worst Card in Vintage.” Ok, ok, hyperbole aside Lodestone Golem is not the actual worst card in Vintage, but I do believe that it is insanely overrated. For one thing, Lodestone says non-artifact which for some reason most people don’t consider a serious drawback. But when every deck you play against has about 10 artifacts, most of which provide mana and make his ability worse, it’s much less attractive. I can hear the forum responses now. “IT DOESN’T AFFECT MY SMOKESTACK!11!!1!” But you already have at least 4 mana for the Golem, which means you are playing Mishra’s Workshop so your deck has about 35 or roughly a million mana in it, so it’s not much of a bonus that he doesn’t affect your cards. The fact that you’re trying to restrict the mana that your opponent is playing is what is most important, because that makes all of your other Spheres that much better.
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