EC Press is proud to present Stephen Menendian's Understanding Gush: Strategies and Tactics (3rd Edition). For the first time in over five years, Stephen's expert guide and master class on...
With this epic installment of his History of Vintage series, Stephen recounts the decks, tales of glory, and mighty tournament contests that defined Vintage in 2004. This was the year that Type I was rebranded as “Vintage,” the 2nd Type I Championship at GenCon, and the emergence of the StarCityGames Power Nine Series. It was also a fascinating year in which cards like Gifts Ungiven, Trinisphere, and Forbidden Orchard were printed, and in which Doomsday was unrestricted, and once again broke out with a mind-bending combo. This chapter reveals all this, and much more!
For a format whose history stretches back towards the origins of the game, 2003 may well lay claim to being the most dynamic and pivotal year before or since in the history of Vintage. It was a year in which the format was rocked by dramatic restrictions, metagame convulsions, astounding printings and shocking new mechanics, quickened engagement and interest from the DCI and Wizards of the Coast, and the inauguration of a new annual Championship tournament. The investments of the player base in 2002 were bearing fruit, and the innovations and novel strategic developments were accelerating. New strategies were born, and old Schools of Vintage Magic were revived. In a sense, 2003 was a springboard for the evolution of the format since. It marks a transition from historical Type I to the format that would soon become known as Vintage.
The first ten chapters in Vintage expert Stephen Menendian’s acclaimed series, Schools of Magic: History of Vintage, are compiled for the first time, weighing in at over 225 pages of unforgettable history. As Magic crosses its 20th anniversary, players are more curious and nostalgic than ever about the game’s colorful history and remarkable growth. As the game’s oldest sanctioned constructed format, the History of Vintage traces back to the origins of the game and reflects the trends and strategic innovations of the game itself. The format that came into existence with the with the first Banned and Restricted List announcement in January, 1994 continues unabated today known as “Vintage.”
Stephen Menendian completes the first decade of the History of Vintage series with an epic chapter on the tumultuous changes, debates, and dramatic innovations of 2002. Read about the emergence of new strategies like MaskNaught, TnT, and Grow, and read about the heated debates between Patrick Chapin, Oscar Tan, Mark Rosewater and the broader Type I community. Learn about the tournament results that changed the metagame, and the creators and innovators behind them.
Are you interested in learning about the best combo deck in Vintage? Stephen Menendian’s Burning Tendrils primer, Burning Tendrils vs. MUD matchup analysis, and four Burning Tendrils tournament reports together can now be yours in these collected works, now titled ‘The Burning Tendrils Bible.’
2001 was the beginning of a Renaissance for the Type I format. After half a decade of slow decline, tournament interest and enthusiasm surged, as players organized tournaments online, in Europe, and as Origins and GenCon became major Type I tournament scenes. Witness the rise and fall of Accelerated Blue, the dominance of Fact or Fiction, and the emergence of the first Welder-based Workshop decks, Gush strategies, Sapphire Oath, and much, much more! Rediscover long-lost decklists and tournament report excerpts that capture the feeling and experience of the format in 2001. Revisit the debates between players like Tom LaPille, Oscar Tan, and Matt Smith, and learn history’s judgment of their arguments. Continuing Stephen Menendian’s epic History of Vintage series, Chapter 9 (2001) is a dramatic turning point in the history of the format. At 30 pages of action-packed history, this chapter is not to be missed!
Continuing the epic Schools of Magic: History of Vintage series, Chapter 8 (2000) is a tale of two Invitationals. The old ‘Schools of Magic’ were being revived or reconstituted just as a long-standing pillar of the format was about to fall. The Type I metagame for each Invitational that buttressed the year is a revealing snapshot of what a difference the restrictions in 2000 made, as players brought into being a new Type I order. 2000 was also the year that the Type I community began to organize itself into online forums, rather than just Usenet and email lists. Learn about the emergent and passionate community of Type I players and advocates, how they influenced the format, and what they meant to the history of the game.
1999 was a year of great highs and dark lows for the slowly evolving Type I format as the remainder of Urza block tidal waved through the format. Watch as Keeper, Combo, and Necro compete on the Magic Invitational stage. Observe the sweeping restrictions that rocked the Type I format in 1999, and read about how players felt about and reacted to them. Learn the real story behind Magic’s only ever emergency banning. See what changes Brian Weissman made to The Deck following Urza block. Learn about the enigmatic yet subtly powerful Mercadian Masques expansion. Stephen Menendian paints a vivid and unforgettable portrait of a format at the precipice of the millennium and great change. Stephen’s penetrating insight delves behind the facts, decklists, and results to reveal the hidden relationships in an unforgettable year in the History of Vintage.
Continuing in the Schools of Magic: History of Vintage series, author Stephen Menendian retraces the history of 1998, an unforgettable year in the history of Type I. Follow the important changes to the Restricted List, the rise of recursion strategies and new combo decks, and the lasting impact of Urza’s Saga on the format. Read about the birth Oath and Workshop Aggro decks in the format, and about the continuing evolution of The Deck, Necropotence, Prosperity, and Zoo strategies.
Building on the previous chapters of the Schools of Magic: History of Vintage series, author Stephen Menendian has uncovered a treasure trove of lost decklists and forgotten history as he explores the trends, experiences, and metagame of Type I in 1997, the fifth year of Magic. Whether you are a student of the history of the game, a fan of the early years of Magic, or simply curious about the early years of Vintage, this article is not to be missed. With fifteen tournament winning and high-performing decklists and in-depth analysis, this article is perfect for those who want to relive 1997, as the first age of Type I Magic draws to a close.
Building on the foundation of Schools of Magic: History of Vintage – 1993 & 1994, author Stephen Menendian dives deep into the history of the Type I/Vintage format in this historical look at 1995 & 1996, the most formative years in the format’s grand history. Do not miss the story of The Deck, perhaps the most famous archetype in the format’s history. Culled from long forgotten archival materials, historical records, new exclusive interviews with key players of the era, and much much more, you will see decks published in these pages for the first time ever and read about:
Several years in the making, Schools of Magic: History of Vintage is a brand new series tracing the rich and exciting history of what has become Vintage. Stephen Menendian has been researching the obscure and often forgotten history of Magic’s oldest and most interesting format. For the first time, you can now read the history of Vintage/Type 1 Magic from 1993 to the present. Each chapter will cover a year in the history of the game, highlighting major new printings, innovations and the emergent new decks that resulted. The ultimate payoff for the reader is a profound appreciation for the strategic evolution of the game, and a keen recognition of the ways in which the strategies that emerged in the format that began in 1993-1994 continue unabated today in the Vintage format, from the Weissman school to the O’Brien School. While this series is intended for Eternal fans, and Vintage players in particular, anyone and everyone who enjoys Magic, from the wily Pro Tour veteran to the kitchen table casual player, will enjoy this story.